AVEP
2105
3D Animation: Creature Mechanics
Lecture Hours
36.0
Seminar Hours
0.0
Lab Hours
33.0
CEU
6.9
Continuing Studies
Description
Animating multilegged characters requires a firm understanding of the differences in locomotion of various creatures. Students learn the techniques needed to accurately study, break down and replicate a creature's movement and then apply it to their own animations.
Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.
Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.