New courses effective Spring Semester 2026 (020261)

AVEP 1307 – 3D Animation: Body Mechanics (6.9 CEUs)

Believable and enjoyable movement animation relies on understanding the ways the body can move. Students learn how to apply basic animation fundamentals to a character to create believable movement. They explore all the ways these movements are simplified or exaggerated by animators, so they're conveyed in the most visually appealing way for audiences and apply these techniques to their own characters. Students also gain the foundation needed to critique and improve the believability of their animations and build fully expressive human characters.

Registration in this course is restricted to students admitted to the Diploma in 3D Technologies for Film and Games.

SANI 1157 – Life Drawing for Animation: Figures & Drapery (3.9 CEUs)

Students delve into advanced life drawing techniques focusing on figures and drapery. Building on prior anatomical and posing skills, students explore the complexity of clothed figures, capturing the interplay of fabric and the human form. Students explore dynamic movement, expression, and the detailed study of drapery, crucial for producing lifelike and expressive characters in 2D and 3D animation.

Registration in this course is restricted to students admitted to the Diploma in 2D Technologies for Film and Games, and Diploma in 3D Technologies for Film and Games.

New courses effective Summer Semester 2026 (020262)

SANI 1158 – Life Drawing for Animation: Animal Life (3.9 CEUs)

Students explore the anatomy and movement of various animal species, building on advanced life drawing skills. They enhance their ability to create realistic and expressive animal characters for both 2D and 3D animation.

Registration in this course is restricted to students admitted to the Diploma in 2D Technologies for Film and Games, and Diploma in 3D Technologies for Film and Games.

SANI 1162 – Employment Readiness for Animation (3.9 CEUs)

Students practice essential networking and professional development skills crucial for launching their careers in animation. Students participate in an informational interview, create a professional portfolio, fill in a job application, and prepare a presentation for industry professionals.

Registration in this course is restricted to students admitted to the Diploma in 2D Technologies for Film and Games, and Diploma in 3D Technologies for Film and Games.

HLTH 1005 – Basic Anatomy and Physiology for Entry Level Healthcare Professionals (4.5 CEUs)

Students develop foundational knowledge of human anatomy and physiology while building fluency in medical terminology used in healthcare settings. The course covers key body systems, tissues, and common conditions, with a focus on interpreting anatomical diagrams and applying terminology in professional contexts. Students explore cellular structures, the integumentary and musculoskeletal systems, and major organ systems relevant to clinical practice.

HLTH 1010 – Advanced Anatomy and Physiology for Entry Level Healthcare Professionals (4.2 CEUs)

Students deepen their understanding of the musculoskeletal system through the study of bone and muscle structure, function, and assessment. Designed for those with prior knowledge of anatomy and physiology, the course explores common musculoskeletal injuries, X-ray interpretation, muscle testing, and rehabilitation techniques. Emphasis is placed on identifying anatomical structures and evaluating muscle function in clinical and applied settings.

HLTH 1015 – Equity, Diversity, and Inclusion Essentials for Entry Level Healthcare Professionals (3 CEUs)

Students explore foundational concepts and practical strategies for advancing equity, diversity, and inclusion (EDI) in healthcare settings. Designed for those entering the field or working in first-contact roles, the course emphasizes cultural humility, inclusive communication, and awareness of systemic health disparities in British Columbia. Through applied learning, students build the skills needed to provide culturally safe, patient-centred care and contribute to more equitable healthcare environments.

HLTH 1020 – Indigenous Health Foundations for Entry Level Healthcare Professionals (3 CEUs)

Students build foundational knowledge of Indigenous histories, cultures, and rights, with a focus on how colonization and systemic racism continue to impact health outcomes. Designed for entry-level healthcare learners, the course emphasizes culturally safe communication and trauma-informed administrative practices. Through self-reflection, real-world scenarios, andapplied strategies, students learn to support respectful, ethical care and strengthen trust with Indigenous patients and communities in clinical setting.

New courses effective Fall Semester 2026 (020263)

SANI 1064 – Life Drawing for Animation: Capstone Level 1 (3.9 CEUs)

Students elevate their skills by focusing on the human figure through detailed studies of anatomy, proportion, and movement. Through a combination of timed poses and extended sessions, they refine their techniques and explore various drawing mediums. Students continue to develop a critical eye for a variety of subjects with exercises designed to provide high quality portfolio pieces.

Registration in this course is restricted to students admitted to the Diploma in 3D Technologies for Film and Games.

New courses effective Spring Semester 2027 (020271)

SANI 1065 – Life Drawing for Animation: Capstone Level 2 (3.9 CEUs)

Exploring the complexities of the human form is the key to success as a figurative artist. Students explore life drawing challenges that focus on accurate portrayal of the human form during everyday actions. They also explore a variety of media, hone their rendering skills, and push the boundaries of effective composition. Students engage in a range of techniques that strengthen their identity as artists.

Registration in this course is restricted to students admitted to the Diploma in 3D Technologies for Film and Games.