AVEP
2206
Portfolio Production: Texturing
Lecture Hours
39.0
Seminar Hours
0.0
Lab Hours
30.0
CEU
6.9
Continuing Studies
Description
This course is designed with the novice/beginner Nuke user in mind. It will
provide an overview of the production process with Nuke as the core. Students will be introduced to
processing, manipulating and exporting final image files. It will also include how to prepare the image data that will flow into Nuke with respect to lighting, pass management and layering techniques within Maya. The student will apply these techniques to basic shots and progress towards a final composite of their student reel work.
Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.
provide an overview of the production process with Nuke as the core. Students will be introduced to
processing, manipulating and exporting final image files. It will also include how to prepare the image data that will flow into Nuke with respect to lighting, pass management and layering techniques within Maya. The student will apply these techniques to basic shots and progress towards a final composite of their student reel work.
Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.
Sections
CRN:
50238
Cost:
2339.72
Location:
CS-Broadway Campus
Instructors:
Ezra Petruik
DurationStartsTime
13 eve Fr
Jan 09, 2026
1800-2100