Description
Believable and enjoyable movement animation relies on understanding the ways the body can move. Students learn how to apply basic animation fundamentals to a character to create believable movement. They explore all the ways these movements are simplified or exaggerated by animators, so they're conveyed in the most visually appealing way for audiences and apply these techniques to their own characters. Students also gain the foundation needed to critique and improve the believability of their animations and build fully expressive human characters.

Registration in this course is restricted to students admitted to the Diploma in 3D Technologies for Film and Games.