Description
Using Maya we will explore texturing and lighting our models using various methods in an effort to achieve a high quality professional look and feel. We will learn about how light interacts with objects in the real world, and how Maya calculates lights in the digital world.Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.
Sections
Cost:
911
Instructors:
Name:
Ezra Petruik
Email:
epetruik@langara.ca
Section Schedules:
Days Of Week:
Sa
Duration:
12 day
Scheduled Time:
1000-1300
Start Date:
May 24, 2025