Description
Students examine the relationship between internal emotion and external behaviorin 3D animated characters. They also explore how nuanced body language and facial expression bring depth to character animation. Focus is placed on creating and utilizing references to support realistic performances. Through theapplication of both broad gestures and subtle movements, students animate characters with emotional authenticity and physical believability in a 3D environment.Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.