AVEP
1201
Introduction to Classical Animation - Level 1
Lecture Hours
33.0
Seminar Hours
0.0
Lab Hours
30.0
CEU
6.3
Continuing Studies
Description
Students develop drawing skills while learning the principles of squash and stretch,follow-through/overlapping, anticipation, timing, key posing, and in-betweening. Lessons in weight, balance, timing and the fundamentals of traditional animation will allow them to explore the elements necessary to bring an animated character to life. Students use 2D animation software to film, compile and playback animation.Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.