Description
Instruction covers 3D computer graphic theories and methods. Students use the 3D fundamentals taught in 3D Animation and Modelling - Level 1 and create 3 individual models. The student will use a professional 3D software interface, creating basic projects using modelling, texturing, lighting and simple animation tools, as well as a general overview of key features of the 3D software interface and a more advanced approach torendering using the fundamentals learned in 3D Animation and Modelling- Level 1. Registration in this course is restricted to students admitted to the Diploma in 3D Animation for Game, Film and Visual Effects, and the Diploma in 3D Technologies for Film & Games.