Curriculum

Curriculum

The program is full-time, over 24 months. There are 43 required courses, which include technical training, portfolio development, professional mentorship, and guided industry relations events, to prepare students to successfully enter the workforce.

Year 1

  • Basic Digital Skills for Animation
  • Business Technology
  • 3D Animation & Modelling–Level 1
  • Digital Paint
  • Drawing for Animation Workshop
  • Foundation of Art and Design for Animation
  • Production Techniques
  • Professional Development–Level 1
  • 3D Animation and Modelling–Level 2
  • Introduction to Classical Animation–Level 1
  • Life Drawing for Animation–Level 1
  • Pre-visualization
  • Storyboarding
  • 3D Animation and Modelling–Level 3
  • Character Design
  • Game Design Production
  • Introduction to Classical Animation–Level 2
  • Introduction to Digital Sculpting
  • Life Drawing for Animation–Level 2
  • Professional Development–Level 2
  • 3D Animation–Level 1
  • 3D Modelling–Level 1
  • Employability Skills–Level 1
  • Advanced Lighting,Texturing, and Compositing–Level 1

Year 2

  • Character Design–Level 2 
  • 3D Animation–Level 2
  • 3D Modelling–Level 2
  • Advanced Lighting, Texturing, and Compositing–Level 2
  • 3D Animation–Level 3
  • 3D Modelling–Level 3
  • Employability Skills–Level 2
  • Job and Career Development
  • Life Drawing for Animation–Level 3
  • Professional Development–Level 3
  • 3D Animation–Level 4
  • 3D Modelling–Level 4
  • Employability Skills–Level 3
  • Advanced Lighting, Texturing, and Compositing–Level 3
  • 3D Animation–Level 5
  • 3D Modelling–Level 5
  • Life Drawing–Level 4
  • Portfolio Production Workshop
  • Professional Development–Level 4