Students in our Advanced Game Design program will develop a portfolio uniquely tailored toward their desired career path in the games industry. Our program provides students with specialization skills not typically found prior to entering industry. Students will gain a solid and practical understanding of how to effectively work with specialists in order to realize their project’s development. To this end, students will have the opportunity to collaborate with student artists in other programs to help bring their games to life. Throughout this intense and focused process, students will be given the opportunity to identify and enhance their strengths and interests, which in turn enables them to enter the workforce with a narrowed focus and competitive edge. 

Learning Outcomes

Within this two-year program, students will:

  • Produce a portfolio of work suitable for seeking professional opportunities in their chosen field of game design
  • Learn and utilize industry-standard tools, software, and engines to produce relevant designs and games
  • Practice and specialize in various disciplines of design, such as systems design, combat design, UI design, level design and more
  • Solve creative problems within their field of game design, including research and synthesis of technical, aesthetic, and conceptual knowledge
  • Communicate their ideas effectively and connect with their intended audience using visual, oral, and written presentation skills
  • Execute technical, aesthetic, and conceptual decisions based on an understanding of game design principle
  • Evaluate, analyze and critique various forms of design, including their own work, using professional terminology and processes
  • Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on game design products
  • Learn the professional skills and behaviours necessary to compete in the global marketplace for game design

What is an academic year?
An academic year is the full, annual educational cycle of an institution. Langara Centre for Entertainment Arts runs four Advanced programs which last for two-years, and one Foundation program that lasts for one-year.

The two-year Advanced programs are comprised of six semesters. The one-year Foundation program is comprised of three semesters. All programs offer intakes of new cohorts in January, May, and September.

Spring Semester:
January 6 - April 17, 2020
Semester Break: April 18 - May 10

Summer Semester:
May 11 - August 21, 2020
Semester Break: August 22 - September 7

Fall Semester:
September 8 - December 18, 2020
Semester Break: December 19, 2020 – January 3, 2021